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All right, let's start making our lava pool.

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And I am about in the center of the world.

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If you remember, at the end of the terrain video, I made this cracked lava spot about in the center.

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So I'm going to add a part.

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I'll add a cylinder and we'll get it closer to the center.

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There we go.

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Collisions are off.

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So when I hit rotate, I'll be able to rotate it without it going in the ground.

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There we go.

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And let's call this lava pool.

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So I got my part.

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Lava pool.

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Cool.

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Let's make it really red.

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So I went to my brick color.

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If you didn't see that, I made it really red.

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I'm going to go to the material and I'm going to click on Cracked Lava.

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There we go.

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Let's go down to size four.

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Now.

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I'll make it 0.5 comma five, comma five.

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Right.

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And let's move that to the ground.

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I'll turn collisions on, hit the move, bump it to the ground, turn collisions off.

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Now let's go to our terrain editor.

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Click that, go to edit and let's grow some basalt around it.

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Right, Because it looks kind of funny like that.

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You know what?

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I'm going to move this just a little bit so it's more centered.

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There we go.

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Cool.

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All right, grow.

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That's a that's a big base size.

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I change my base size down to like one and then strength maybe 0.3 ish, it looks like at some decimal

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places.

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Let's go to a plane.

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LOC hit off and select basalt.

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I'm just going to go around.

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I grow this area up a little bit.

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That should work.

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That might even be more than I need.

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That's fine.

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Maybe a little more here.

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Cool.

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Let's go ahead and close that.

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And now I'm going to make this bigger so that it goes inside in the seams of this basalt.

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So let me go to my scale, make sure collisions are still off like this.

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Bigger.

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Blue.

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Here we go.

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All right, now, we don't have any we have a little bit of a seam right here.

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Can we can we fix that?

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You know what I can do?

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I can push it down a little bit.

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Move.

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That shall work.

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That's pretty good.

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No seams.

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It's looking good.

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All right, let's add some smoke to it.

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Right.

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So I have my lava pool.

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I'm going to have more than one part in here because I'm going to have smoke parts.

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So I'm going to right click on Lava Pool Group as model, and then I'm going to call this lava.

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I'm going to open up lava.

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I'm going to add a part, hit the plus part.

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This is going to be my smoke part.

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I'm going to call it smoke part because I'm going to add smoke to it.

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So I don't want two things with the same name.

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Smoke part.

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We're going to get that anyway, but we're going to try to limit that.

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All right.

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Now let's make the size of that smoke part one by one by one.

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It's going to be small.

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It's just going to hold smoke, right?

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It's going to be invisible, too.

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So maybe move that here and let's turn can collide off.

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Anchored on.

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Scoot that in the ground.

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Transparency one.

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And while we're thinking about can collide and anchored let's do that to our Liverpool Liverpool.

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Can collide off, anchored on because we want to sink into it.

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Right?

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And we want it to go into the ground when we make it smaller.

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All right.

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So let's go back to our smoke part.

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Let's add some smoke as m o smoke.

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Gary, a lot of smoke.

89
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You're not going to get as much when you're playing because usually the the settings for the player

90
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have a little bit less particles that are being spewed out.

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Right.

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It depends on the player's settings.

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So we'll make opacity point to five.

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Play around with it.

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We're going to take a look at it a second.

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Let's get our smoke part.

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We'll do a control.

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DH Remember, collisions are off so it'll duplicate in place.

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Maybe drag this.

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I think I'll do three parts and do a control DH Drag that over here.

101
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That should work.

102
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Let's play it.

103
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Let's do play from here.

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Right.

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Play here.

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That way we don't have to run to it.

107
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That's pretty good.

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It's filling up.

109
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Nice.

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See, there's a much less smoke here.

111
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Cool.

112
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I think that's going to work.

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Let's add a sound real quick.

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Stop.

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Go to your toolbox.

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Go to audio under the marketplace.

117
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And I found one that was pretty good.

118
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It's called lava.

119
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I think it was like s f x.

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And what we got.

121
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Yeah.

122
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Yeah, that'll work.

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Let's put it on the pool.

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So let's click Liverpool hit insert, and then on that larva.

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SFX we're going to hit looped.

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We're going to hit playing.

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Let's see what we got.

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Let's hit the play here.

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Yeah, that's pretty good.